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AI Insights · Timothy · April 2024

Top 5 Educational Games on Android in Portugal - Q1 2024

Explore the performance of the top educational games on Android in Portugal for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Educational Games on Android in Portugal - Q1 2024

In the first quarter of 2024, the top educational games on the Android platform in Portugal showed varied performance in terms of downloads, revenue, and active user engagement. Here’s a closer look at the trends for these popular apps:

Toca Boca World from Toca Boca began the year strong with weekly revenue peaking at approximately $3.6K in the first week of January. However, revenue gradually declined, reaching around $1.2K mid-March before rebounding to $2.2K by the end of the quarter. Weekly downloads followed a similar pattern, starting at 3.9K but dipping to 1.7K in late February, then increasing again to 3.1K in the last week of March. Active users saw a decline from 37.2K to 29.4K, before recovering to 32.2K by the end of the quarter.

Gabbys Dollhouse: Games & Cats by Spin Master, Ltd. maintained steady download numbers, fluctuating between 1K and 1.6K throughout the quarter. The app's active user count started at 4.6K, decreasing to 3.1K by mid-March, then slightly rising to 3.8K in the final week of the quarter.

Applaydu Play & Discover from Ferrero Trading Lux S.A. saw a significant spike in weekly downloads, starting modestly at 660 and peaking at 7.3K in the last week of March. Active users also increased from 2.8K to 9K over the same period, indicating growing engagement.

Aha World: Doll Dress-Up Game by Aha World Ltd. experienced relatively stable revenue, hovering around $20-$34 weekly. Weekly downloads showed a decline from 1.6K in early January to 648 in mid-March, before rebounding to 1.3K by the end of the quarter. Active users followed a similar trend, dropping from 10.7K to 9.1K, then rising to 10K.

Avatar Maker Dress up for kids by Pazu Games saw low but consistent revenue, with peaks of $17 in late January and late March. Downloads varied between 800 to 1.6K, with a notable increase to 1.3K in the last week of March. Active users started at 1.4K, dipped to 1.1K mid-quarter, and ended at 1.4K.

These insights are based on data from Sensor Tower, providing a comprehensive look at the performance of these educational games. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024